Legion's Wrath
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Magic the Gathering

Legion's Wrath 

Ever wanted Blasphemous ActBlasphemous Act - Magic the Gathering card to hit face?

Commander - Tajic, Blade of the LegionTajic, Blade of the Legion - Magic the Gathering card

Decklist


I love burn, and I love elaborate combos that kill people in interesting ways. This deck has a single-minded focus on both of those. Play a WrathfulWrathful Red Dragon - Magic the Gathering card creature (an unofficial term for creatures that deal damage when they take damage), cast a big red damage spell, and destroy your opponents with double digits of damage.

Tajic, Blade of the LegionTajic, Blade of the Legion - Magic the Gathering card was the best of surprisingly few commander options for this strategy. Ojer Axonil, Deepest MightOjer Axonil, Deepest Might - Magic the Gathering card lends itself to a very different kind of burn deck, buffing up small pingers. Iroas, God of VictoryIroas, God of Victory - Magic the Gathering card was considered, but it's not a creature half the time. And that's it - Tajic and Iroas are the only two Boros commanders that innately have Indestructible. This is important for the deck's backup plan.

There are only so many good Wrathful creatures, and only three of them survive getting hit by a Shivan MeteorShivan Meteor - Magic the Gathering card. Having one in the command zone would help a lot with consistency. And it just so happens we can build one - Blazing SunsteelBlazing Sunsteel - Magic the Gathering card turns Tajic into a Wrathful creature, and Boros has plenty of equipment tutors to fetch it or an Indestructible-granting equipment to help our more fragile Wrathful creatures survive the meteors.

I included a lot of damage doublers in this deck, and that's because they often actually result in quadrupled damage: If you cast Shivan Meteor while controlling Dictate of the Twin GodsDictate of the Twin Gods - Magic the Gathering card and a Wrathful creature, your creature will take the doubled 26 damage. It will then redouble that for a game-ending 52 damage to an opponent of your choice.